Build

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Revision as of 22:17, 28 July 2011 by Dave (talk | contribs) (Mac)
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to build kjams

Mac

sync to head
install kjams pro
install producer
install burner
install Lame
install Vorbis
install p4, plcompile, setfileicon: see depot/kJams/External/PListCompiler0.4/"into /usr/bin" folder
install boost

compile boost with:

> cd path/to/boost_1_40_0
> ./bootstrap.sh
> sudo ./bjam macosx-version-min=10.4 architecture=combined linkflags="-Wl,-force_cpusubtype_ALL" --with-thread -a install

or just download the binaries

run kjams show preferences click "importing" click "exporting" these actions install necessary prefs now quit

Windows

  1. build the XPlat debug Lite and Pro versions on mac
  2. run them each (this will export the windows Menu resources)
  3. install boost, compile it with
    .\bjam --with-thread release
  4. install Python
  5. install esellerate kit (EWS)
  6. install QuickTime, and the QuickTime SDK
  7. go into /Program Files/quicktime SDK/" folder and change the folder name "CIncludes" to "QuickTime"
  8. install zip.exe
  9. in MSDev, go to project settings->debug->command and set "All Configurations" to:
    $(SolutionDir)build\kJamsX $(ConfigurationName).app\Contents\Windows\$(TargetFileName)